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Smooth Surfaces via Nets of Geodesics

2021/09/03 by Tom Gilat, Gilat, Tom
Computer Science · Engineering · #3D Shape Modeling and Analysis #Advanced Numerical Analysis Techniques #Computational Geometry (cs.CG) #Computer Graphics and Visualization Techniques #FOS: Computer and information sciences #FOS: Mathematics #Numerical Analysis (math.NA)

paper · pdf · doi:10.48550/arxiv.2109.01429

openalex publication_date 2021/09/03 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

The goal of this study is to provide a method for computing the following: Given a network of curves in 3d (satisfying a condition at the intersection points), compute efficiently a smooth surface such that the curves are geodesics on it. This work can serve as a base for engineers who wish to implement computations of such surfaces in Computer Aided Design (CAD) software or other applications. The motivation for this study was the following hypothesis and observation together with the desire to improve CAD interfaces. The hypothesis and observation is that artists draw projections of geodesics to illustrate 3d objects: for example projections of nets of curves can be seen in drawings of Rembrandt. In addition, this observation is supported by research in cognitive sciences: in a seminal work by the late David Knill he suggested that the human visual system incorporates a geodesic constraint in the processing of reflected contours.

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