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Learning to Switch Among Agents in a Team via 2-Layer Markov Decision Processes

2020/02/11 by Vahid Balazadeh, Balazadeh, Vahid, Abir De +5 · 1 citation
Computer Science · Decision Sciences · #Computers and Society (cs.CY) #FOS: Computer and information sciences #FOS: Electrical engineering #Game Theory and Applications #Human-Computer Interaction (cs.HC) #Machine Learning (cs.LG) #Machine Learning (stat.ML) #Reinforcement Learning in Robotics #Systems and Control (eess.SY) #electronic engineering #information engineering

paper · pdf · doi:10.48550/arxiv.2002.04258

openalex publication_date 2020/02/11 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Reinforcement learning agents have been mostly developed and evaluated under the assumption that they will operate in a fully autonomous manner -- they will take all actions. In this work, our goal is to develop algorithms that, by learning to switch control between agents, allow existing reinforcement learning agents to operate under different automation levels. To this end, we first formally define the problem of learning to switch control among agents in a team via a 2-layer Markov decision process. Then, we develop an online learning algorithm that uses upper confidence bounds on the agents' policies and the environment's transition probabilities to find a sequence of switching policies. The total regret of our algorithm with respect to the optimal switching policy is sublinear in the number of learning steps and, whenever multiple teams of agents operate in a similar environment, our algorithm greatly benefits from maintaining shared confidence bounds for the environments' transition probabilities and it enjoys a better regret bound than problem-agnostic algorithms. Simulation experiments in an obstacle avoidance task illustrate our theoretical findings and demonstrate that, by exploiting the specific structure of the problem, our proposed algorithm is superior to problem-agnostic algorithms.

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