2015/12/14 by Abernethy, Jacob, Lee, Chansoo, Tewari, Ambuj · 5 citations
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML)
paper · doi:10.48550/arxiv.1512.04152
We define a novel family of algorithms for the adversarial multi-armed bandit problem, and provide a simple analysis technique based on convex smoothing. We prove two main results. First, we show that regularization via the Tsallis entropy, which includes EXP3 as a special case, achieves the Θ(√(TN)) minimax regret. Second, we show that a wide class of perturbation methods achieve a near-optimal regret as low as O(√(TN log N)) if the perturbation distribution has a bounded hazard rate. For example, the Gumbel, Weibull, Frechet, Pareto, and Gamma distributions all satisfy this key property.