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InstantSfM: Towards GPU-Native SfM for the Deep Learning Era

2025/10/15 by Jiankun Zhong, Zitong Zhan, Zhong, Jiankun +15 · 2 citations
Engineering · Computer Science · #Advanced Materials and Mechanics #Modular Robots and Swarm Intelligence #Computational Geometry and Mesh Generation

paper · pdf · doi:10.48550/arxiv.2510.13310

Abstract

Structure-from-Motion (SfM) is a fundamental technique for recovering camera poses and scene structure from multi-view imagery, serving as a critical upstream component for applications ranging from 3D reconstruction to modern neural scene representations such as 3D Gaussian Splatting. However, most mature SfM systems remain CPU-centric and built upon traditional optimization toolchains, creating a growing mismatch with modern GPU-based, learning-driven pipelines and limiting scalability in large-scale scenes. While recent advances in GPU-accelerated bundle adjustment (BA) have demonstrated the potential of parallel sparse optimization, extending these techniques to build a complete global SfM system remains challenging due to unresolved issues in metric scale recovery and numerical robustness. In this paper, we implement a fully GPU-based and PyTorch-compatible global SfM system, named InstantSfM, to integrate seamlessly with modern learning pipelines. InstantSfM embeds metric depth priors directly into both global positioning and BA through a depth-constrained Jacobian structure, thereby resolving scale ambiguity within the optimization framework. To ensure numerical stability, we employ explicit filtering of under-constrained variables for the Jacobian matrix in an optimized GPU-friendly manner. Extensive experiments on diverse datasets demonstrate that InstantSfM achieves state-of-the-art efficiency while maintaining reconstruction accuracy comparable to both established classical pipelines and recent learning-based methods, showing up to ∼40× speedup over COLMAP on large-scale scenes.

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