2026/05/06 by Alessandro Agostini, Saydobid Khusanov, Mirkamol Mirkamilov
#cs.CL #cs.HC #cs.SE
This paper presents an educational system architecture that enables learners to practice the Uzbek language through game-playing. The architecture integrates UzWordnet and the largest currently available orthographic dictionary for Uzbek as core lexical resources, together with generative AI as a fundamental component for learning support. We design four educational games to facilitate Uzbek language learning and propose a game-based methodology for improving UzWordnet as a direct by-product of game dynamics. Our approach combines game design and lexical resources to address objectives that are at the same time educational (language learning) and lexical (improvement and enrichment of a lexical resource).