2025/10/21 by Lianchen Jia, Jia, Lianchen, Chaoyang Li +9
Computer Science · #AI-based Problem Solving and Planning #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Multi-Agent Systems and Negotiation #Reinforcement Learning in Robotics
paper · pdf · doi:10.48550/arxiv.2510.18491
openalex publication_date 2025/10/21 · openalex created_date 2025/10/24 · openalex updated_date 2026/07/28
Control algorithms in production environments typically require domain experts to tune their parameters and logic for specific scenarios. However, existing research predominantly focuses on algorithmic performance under ideal or default configurations, overlooking the critical aspect of Tuning Potential. To bridge this gap, we introduce Crucible, an agent that employs an LLM-driven, multi-level expert simulation to turn algorithms and defines a formalized metric to quantitatively evaluate their Tuning Potential. We demonstrate Crucible's effectiveness across a wide spectrum of case studies, from classic control tasks to complex computer systems, and validate its findings in a real-world deployment. Our experimental results reveal that Crucible systematically quantifies the tunable space across different algorithms. Furthermore, Crucible provides a new dimension for algorithm analysis and design, which ultimately leads to performance improvements. Our code is available at https://github.com/thu-media/Crucible.