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Task-Oriented Communications for 3D Scene Representation: Balancing Timeliness and Fidelity

2025/09/21 by Xiangmin Xu, Xu, Xiangmin, Zhen Meng +11
Computer Science · Engineering · #Advanced Image and Video Retrieval Techniques #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Networking and Internet Architecture (cs.NI) #Robotics and Automated Systems #Robotics and Sensor-Based Localization

paper · pdf · doi:10.48550/arxiv.2509.17282

openalex publication_date 2025/09/21 · openalex created_date 2025/10/16 · openalex updated_date 2026/07/28

Abstract

Real-time Three-dimensional (3D) scene representation is a foundational element that supports a broad spectrum of cutting-edge applications, including digital manufacturing, Virtual, Augmented, and Mixed Reality (VR/AR/MR), and the emerging metaverse. Despite advancements in real-time communication and computing, achieving a balance between timeliness and fidelity in 3D scene representation remains a challenge. This work investigates a wireless network where multiple homogeneous mobile robots, equipped with cameras, capture an environment and transmit images to an edge server over channels for 3D representation. We propose a contextual-bandit Proximal Policy Optimization (PPO) framework incorporating both Age of Information (AoI) and semantic information to optimize image selection for representation, balancing data freshness and representation quality. Two policies -- the ω-threshold and ω-wait policies -- together with two benchmark methods are evaluated, timeliness embedding and weighted sum, on standard datasets and baseline 3D scene representation models. Experimental results demonstrate improved representation fidelity while maintaining low latency, offering insight into the model's decision-making process. This work advances real-time 3D scene representation by optimizing the trade-off between timeliness and fidelity in dynamic environments.

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