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Imperceptible Gaze Guidance Through Ocularity in Virtual Reality

2024/12/12 by Virmarie Maquiling, Maquiling, Virmarie, Li Zhaoping +3 · 1 voice
Computer Science · Medicine · Neuroscience · #Gaze Tracking and Assistive Technology #Ophthalmology and Eye Disorders #Tactile and Sensory Interactions #cs.HC

paper · pdf · doi:10.48550/arxiv.2412.09204

Abstract

We introduce to VR a novel imperceptible gaze guidance technique from a recent discovery that human gaze can be attracted to a cue that contrasts from the background in its perceptually non-distinctive ocularity, defined as the relative difference between inputs to the two eyes. This cue pops out in the saliency map in the primary visual cortex without being overtly visible. We tested this method in an odd-one-out visual search task using eye tracking with 15 participants in VR. When the target was rendered as an ocularity singleton, participants' gaze was drawn to the target faster. Conversely, when a background object served as the ocularity singleton, it distracted gaze from the target. Since ocularity is nearly imperceptible, our method maintains user immersion while guiding attention without noticeable scene alterations and can render object's depth in 3D scenes, creating new possibilities for immersive user experience across diverse VR applications.

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