2023/06/21 by Qiuyu Wang, Zifan Shi, Wang, Qiuyu +9 · 1 citation
Computer Science · #Advanced Vision and Imaging #Computer Graphics and Visualization Techniques #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Generative Adversarial Networks and Image Synthesis
paper · pdf · doi:10.48550/arxiv.2306.12423
openalex publication_date 2023/06/21 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
Despite the rapid advance of 3D-aware image synthesis, existing studies usually adopt a mixture of techniques and tricks, leaving it unclear how each part contributes to the final performance in terms of generality. Following the most popular and effective paradigm in this field, which incorporates a neural radiance field (NeRF) into the generator of a generative adversarial network (GAN), we build a well-structured codebase, dubbed Carver, through modularizing the generation process. Such a design allows researchers to develop and replace each module independently, and hence offers an opportunity to fairly compare various approaches and recognize their contributions from the module perspective. The reproduction of a range of cutting-edge algorithms demonstrates the availability of our modularized codebase. We also perform a variety of in-depth analyses, such as the comparison across different types of point feature, the necessity of the tailing upsampler in the generator, the reliance on the camera pose prior, etc., which deepen our understanding of existing methods and point out some further directions of the research work. We release code and models at https://github.com/qiuyu96/Carver to facilitate the development and evaluation of this field.