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BTO-RRT: A rapid, optimal, smooth and point cloud-based path planning algorithm

2022/11/13 by Zhaoliang Zheng, Zheng, Zhaoliang, Thomas Bewley +5
Computer Science · Engineering · #Autonomous Vehicle Technology and Safety #FOS: Computer and information sciences #FOS: Electrical engineering #Robotic Path Planning Algorithms #Robotics (cs.RO) #Robotics and Sensor-Based Localization #Systems and Control (eess.SY) #electronic engineering #information engineering

paper · pdf · doi:10.48550/arxiv.2211.06801

openalex publication_date 2022/11/13 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

This paper explores a rapid, optimal smooth path-planning algorithm for robots (e.g., autonomous vehicles) in point cloud environments. Derivative maps such as dense point clouds, mesh maps, Octomaps, etc. are frequently used for path planning purposes. A bi-directional target-oriented point planning algorithm, directly using point clouds to compute the optimized and dynamically feasible trajectories, is presented in this paper. This approach searches for obstacle-free, low computational cost, smooth, and dynamically feasible paths by analyzing a point cloud of the target environment, using a modified bi-directional and RRT-connect-based path planning algorithm, with a k-d tree-based obstacle avoidance strategy and three-step optimization. This presented approach bypasses the common 3D map discretization, directly leveraging point cloud data and it can be separated into two parts: modified RRT-based algorithm core and the three-step optimization. Simulations on 8 2D maps with different configurations and characteristics are presented to show the efficiency and 2D performance of the proposed algorithm. Benchmark comparison and evaluation with other RRT-based algorithms like RRT, B-RRT, and RRT star are also shown in the paper. Finally, the proposed algorithm successfully achieved different levels of mission goals on three 3D point cloud maps with different densities. The whole simulation proves that not only can our algorithm achieves a better performance on 2D maps compared with other algorithms, but also it can handle different tasks(ground vehicles and UAV applications) on different 3D point cloud maps, which shows the high performance and robustness of the proposed algorithm. The algorithm is open-sourced at \urlhttps://github.com/zhz03/BTO-RRT

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