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Determinism-Preserving GPU Spatial Sharing with Vitamin-E

2026/03/31 by Zhenyuan Yang, Wenxin Zheng, Mingyu Li +1
Computer Science · #cs.DC #cs.OS

paper · pdf

arxiv created 2026/08/05 · arxiv updated 2026/08/06

Abstract

GPU sharing faces a determinism--utilization tradeoff: fixed bindings can strand capacity as demand fluctuates, while resource-driven kernel reshaping improves utilization by altering a launch's parallel structure, potentially changing output bits. We rethink modern GPU scheduling and observe that it decouples logical structure from physical width: one unmodified launch spans a family of widths through changes in block placement and wave count. From this observation, we derive the parallel-structure invariant: for fixed-structure deterministic workloads, keeping each launch immutable makes its output bits independent of physical width. Guided by this invariant, Vitamin-E late-binds immutable launches to pooled physical contexts, preserving bitwise equality across allocations, whereas resource-driven reshaping can alter the selected token under temperature-zero greedy decoding. Across all workload--baseline comparisons, Vitamin-E achieves up to 3.50× the aggregate normalized LLM training throughput, 62.5% lower inference p99 latency, and 1.43× the background-training throughput. With the same mechanism, TPOT-First reduces TPOT SLO violations by up to 46.1% over Throughput-Oriented on three serving workloads, demonstrating mechanism effectiveness and policy flexibility.

Citations