2010/11/08 by Abernethy, Jacob, Bartlett, Peter L., Hazan, Elad · 1 citation
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Machine Learning (cs.LG)
paper · doi:10.48550/arxiv.1011.1936
We consider the celebrated Blackwell Approachability Theorem for two-player games with vector payoffs. We show that Blackwell's result is equivalent, via efficient reductions, to the existence of "no-regret" algorithms for Online Linear Optimization. Indeed, we show that any algorithm for one such problem can be efficiently converted into an algorithm for the other. We provide a useful application of this reduction: the first efficient algorithm for calibrated forecasting.