2016/06/20 by Tony Garnock-Jones
Computer Science · #cs.PL
paper · pdf · doi:10.4204/eptcs.211.5
published as EPTCS 211, 2016, pp. 46-55 · In Proceedings PLACES 2016, arXiv:1606.05403
arxiv created 2016/06/20 · arxiv updated 2016/06/21
Syndicate is a new coordinated, concurrent programming language. It occupies a novel point on the spectrum between the shared-everything paradigm of threads and the shared-nothing approach of actors. Syndicate actors exchange messages and share common knowledge via a carefully controlled database that clearly scopes conversations. This approach clearly simplifies coordination of concurrent activities. Experience in programming with Syndicate, however, suggests a need to raise the level of linguistic abstraction. In addition to writing event handlers and managing event subscriptions directly, the language will have to support a reactive style of programming. This paper presents event-oriented Syndicate programming and then describes a preliminary design for augmenting it with new reactive programming constructs.