vix.ing · top · new · best · stats · spec

Computer Languages for Symbol Manipulation

1961/03/01 by Bert F. Green · 1 citation
Computer Science · #Artificial Intelligence in Games

paper · doi:10.1109/thfe2.1961.4503292

openalex publication_date 1961/03/01 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/07

Abstract

Complex, flexible, computer programs can be written easily in list-processing languages. Storage registers are linked together in arbitary sequences to form lists and list structures, which are the units of the languages. Special provisions are made for recursive subroutines and for hierarchical programs. These particular languages have been used to write game-playing, problem-solving, and other ``intelligent'' programs.

Citations

Cited by