2025/11/10 by Amin, Adi Danish Bin Muhammad, Bhuiyan, Mohaiminul Islam, Kamarudin, Nur Shazwani +2
Computer Science · Psychology · #Artificial Intelligence in Games #Computation and Language (cs.CL) #Educational Games and Gamification #FOS: Computer and information sciences #Sentiment Analysis and Opinion Mining
paper · doi:10.48550/arxiv.2511.06708
openalex publication_date 2025/11/10 · openalex created_date 2025/11/12 · openalex updated_date 2026/07/28
The rapid evolution of the gaming industry, driven by technological advancements and a burgeoning community, necessitates a deeper understanding of user sentiments, especially as expressed on popular social media platforms like YouTube. This study presents a sentiment analysis on video games based on YouTube comments, aiming to understand user sentiments within the gaming community. Utilizing YouTube API, comments related to various video games were collected and analyzed using the TextBlob sentiment analysis tool. The pre-processed data underwent classification using machine learning algorithms, including Naïve Bayes, Logistic Regression, and Support Vector Machine (SVM). Among these, SVM demonstrated superior performance, achieving the highest classification accuracy across different datasets. The analysis spanned multiple popular gaming videos, revealing trends and insights into user preferences and critiques. The findings underscore the importance of advanced sentiment analysis in capturing the nuanced emotions expressed in user comments, providing valuable feedback for game developers to enhance game design and user experience. Future research will focus on integrating more sophisticated natural language processing techniques and exploring additional data sources to further refine sentiment analysis in the gaming domain.