2018/04/03 by Emily L. Spratt · 1 citation
Neuroscience · Computer Science · Arts and Humanities · #Aesthetic Perception and Analysis #Virtual Reality Applications and Impacts #Artistic and Creative Research
paper · doi:10.1145/3186697
openalex publication_date 2018/04/03 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/24
editorial Free Access Share on Computers and art in the age of machine learning Author: Emily L. Spratt Princeton University Princeton UniversityView Profile Authors Info & Claims XRDS: Crossroads, The ACM Magazine for StudentsVolume 24Issue 3Spring 2018 pp 8–2010.1145/3186697Published:03 April 2018Publication History 0citation399DownloadsMetricsTotal Citations0Total Downloads399Last 12 Months101Last 6 weeks3 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteView all FormatsPDF