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Hierarchical Policy-Gradient Reinforcement Learning for Multi-Agent Shepherding Control of Non-Cohesive Targets

2025/04/03 by Stefano Covone, Covone, Stefano, Italo Napolitano +5 · 2 citations
Engineering · #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #FOS: Electrical engineering #Machine Learning (cs.LG) #Machine Learning (stat.ML) #Multiagent Systems (cs.MA) #Systems and Control (eess.SY) #Traffic control and management #electronic engineering #information engineering

paper · pdf · doi:10.48550/arxiv.2504.02479

openalex publication_date 2025/04/03 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

We propose a decentralized reinforcement learning solution for multi-agent shepherding of non-cohesive targets using policy-gradient methods. Our architecture integrates target-selection with target-driving through Proximal Policy Optimization, overcoming discrete-action constraints of previous Deep Q-Network approaches and enabling smoother agent trajectories. This model-free framework effectively solves the shepherding problem without prior dynamics knowledge. Experiments demonstrate our method's effectiveness and scalability with increased target numbers and limited sensing capabilities.

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