2019/01/01 by Zheng Liu, Rongjie Lai, Huayan Zhang +1 · 2 citations
Computer Science · Engineering · #3D Shape Modeling and Analysis #Advanced Numerical Analysis Techniques #Computer Graphics and Visualization Techniques
paper · doi:10.1137/17m115743x
openalex publication_date 2019/01/01 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
Recovering high quality surfaces from noisy triangulated surfaces is a fundamental important problem in geometry processing. Sharp features including edges and corners cannot be well preserved in most existing denoising methods except the recent total variation (TV) and ℓ0 regularization methods. However, these two methods have suffered producing staircase artifacts in smooth regions. In this paper, we first introduce a second order regularization method for restoring a surface normal vector field, and then propose a new vertex updating scheme to recover the desired surface according to the restored surface normal field. The proposed model can preserve sharp features and simultaneously suppress the staircase effects in smooth regions, which overcomes the drawback of the first order models. In addition, the new vertex updating scheme can prevent ambiguities introduced in existing vertex updating methods. Numerically, the proposed high order model is solved by the augmented Lagrangian method with a dynamic weighting strategy. Intensive numerical experiments on a variety of surfaces demonstrate the superiority of our method visually and quantitatively.