2024/12/02 by Erick Galinkin, Galinkin, Erick, Emmanouil Pountrourakis +3
Computer Science · #Advanced Malware Detection Techniques #Artificial Intelligence (cs.AI) #Computer Science and Game Theory (cs.GT) #Cryptography and Security (cs.CR) #FOS: Computer and information sciences #Information and Cyber Security #Machine Learning (cs.LG) #Network Security and Intrusion Detection
paper · pdf · doi:10.48550/arxiv.2412.01542
openalex publication_date 2024/12/02 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
With computing now ubiquitous across government, industry, and education, cybersecurity has become a critical component for every organization on the planet. Due to this ubiquity of computing, cyber threats have continued to grow year over year, leading to labor shortages and a skills gap in cybersecurity. As a result, many cybersecurity product vendors and security organizations have looked to artificial intelligence to shore up their defenses. This work considers how to characterize attackers and defenders in one approach to the automation of cyber defense -- the application of reinforcement learning. Specifically, we characterize the types of attackers and defenders in the sense of Bayesian games and, using reinforcement learning, derive empirical findings about how to best train agents that defend against multiple types of attackers.