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Seizing the Means of Production: Exploring the Landscape of Crafting, Adapting and Navigating Generative AI Models in the Visual Arts

2024/04/26 by Ahmed M. Abuzuraiq, Philippe Pasquier, Abuzuraiq, Ahmed M. +1 · 1 citation
Arts and Humanities · Engineering · Neuroscience · #Aesthetic Perception and Analysis #Architecture and Computational Design #Art, Technology, and Culture #Artificial Intelligence (cs.AI) #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC)

paper · pdf · doi:10.48550/arxiv.2404.17688

openalex publication_date 2024/04/26 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

In this paper, we map out the landscape of options available to visual artists for creating personal artworks, including crafting, adapting and navigating deep generative models. Following that, we argue for revisiting model crafting, defined as the design and manipulation of generative models for creative goals, and motivate studying and designing for model crafting as a creative activity in its own right.

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