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An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games

2015/11/10 by Elizabeth A. Boyle, Elizabeth Boyle, Thomas Hainey +10 · 3 citations
Psychology · Social Sciences · #Educational Games and Gamification #Flow Experience in Various Fields #Impact of Technology on Adolescents

paper · doi:10.1016/j.compedu.2015.11.003

openalex publication_date 2015/11/10 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/30

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