2015/11/10 by Elizabeth A. Boyle, Elizabeth Boyle, Thomas Hainey +10 · 3 citations
Psychology · Social Sciences · #Educational Games and Gamification #Flow Experience in Various Fields #Impact of Technology on Adolescents
paper · doi:10.1016/j.compedu.2015.11.003
openalex publication_date 2015/11/10 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/30