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Immersive learning in virtual worlds: A two-step analysis SEM and NCA for assessing the impact of Metaverse education on knowledge retention and student collaboration

2025/03/12 by Fazeelat Aziz, Cai Li, Asad Ullah Khan · 1 citation
Computer Science · Psychology · #Education and Learning Interventions #Educational Games and Gamification #Virtual Reality Applications and Impacts

paper · doi:10.1016/j.techsoc.2025.102871

openalex publication_date 2025/03/12 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/29

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