2021/05/10 by Zheng Lyu, Krithin Kripakaran, Lyu, Zheng +10
Computer Science · Engineering · Physics and Astronomy · #Advanced Optical Sensing Technologies #CCD and CMOS Imaging Sensors #Color Science and Applications #FOS: Computer and information sciences #FOS: Electrical engineering #Graphics (cs.GR) #Image and Video Processing (eess.IV) #cs.GR #eess.IV #electronic engineering #information engineering
paper · pdf · doi:10.48550/arxiv.2105.04106
arxiv created 2021/05/10 · openalex publication_date 2021/05/10 · arxiv updated 2021/05/11 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
We describe and experimentally validate an end-to-end simulation of a digital camera. The simulation models the spectral radiance of 3D-scenes, formation of the spectral irradiance by multi-element optics, and conversion of the irradiance to digital values by the image sensor. We quantify the accuracy of the simulation by comparing real and simulated images of a precisely constructed, three-dimensional high dynamic range test scene. Validated end-to-end software simulation of a digital camera can accelerate innovation by reducing many of the time-consuming and expensive steps in designing, building and evaluating image systems.