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The complexity of non-stationary reinforcement learning

2023/07/13 by Christos H. Papadimitriou, Binghui Peng, Papadimitriou, Christos +1 · 1 citation
Computer Science · #Artificial Intelligence (cs.AI) #Computability, Logic, AI Algorithms #Data Structures and Algorithms (cs.DS) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Machine Learning (stat.ML) #Machine Learning and Algorithms #Reinforcement Learning in Robotics

paper · pdf · doi:10.48550/arxiv.2307.06877

openalex publication_date 2023/07/13 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

The problem of continual learning in the domain of reinforcement learning, often called non-stationary reinforcement learning, has been identified as an important challenge to the application of reinforcement learning. We prove a worst-case complexity result, which we believe captures this challenge: Modifying the probabilities or the reward of a single state-action pair in a reinforcement learning problem requires an amount of time almost as large as the number of states in order to keep the value function up to date, unless the strong exponential time hypothesis (SETH) is false; SETH is a widely accepted strengthening of the P ≠ NP conjecture. Recall that the number of states in current applications of reinforcement learning is typically astronomical. In contrast, we show that just adding a new state-action pair is considerably easier to implement.

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