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Learning to Fuse Music Genres with Generative Adversarial Dual Learning

2017/12/05 by Zhiqian Chen, Chih-Wei Wu, Chen, Zhiqian +8 · 1 citation
Computer Science · Engineering · #Artificial Intelligence (cs.AI) #Audio and Speech Processing (eess.AS) #FOS: Computer and information sciences #FOS: Electrical engineering #Generative Adversarial Networks and Image Synthesis #Machine Learning (cs.LG) #Multimedia (cs.MM) #Music Technology and Sound Studies #Music and Audio Processing #Sound (cs.SD) #cs.AI #cs.LG #cs.MM #cs.SD #eess.AS #electronic engineering #information engineering

paper · pdf · doi:10.48550/arxiv.1712.01456

International Conference on Data Mining - New Orleans, 2017

arxiv created 2017/12/05 · openalex publication_date 2017/12/05 · arxiv updated 2020/03/12 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

FusionGAN is a novel genre fusion framework for music generation that integrates the strengths of generative adversarial networks and dual learning. In particular, the proposed method offers a dual learning extension that can effectively integrate the styles of the given domains. To efficiently quantify the difference among diverse domains and avoid the vanishing gradient issue, FusionGAN provides a Wasserstein based metric to approximate the distance between the target domain and the existing domains. Adopting the Wasserstein distance, a new domain is created by combining the patterns of the existing domains using adversarial learning. Experimental results on public music datasets demonstrated that our approach could effectively merge two genres.

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