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MVP-Shapley: Feature-based Modeling for Evaluating the Most Valuable Player in Basketball

2025/06/05 by Yu Xiong, Sun, Haifeng, Rui Yuan Wu +12 · 1 citation
Computer Science · Economics, Econometrics and Finance · Medicine · #Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences #Machine Learning (cs.LG) #Sports Analytics and Performance #Sports Performance and Training #Video Analysis and Summarization

paper · pdf · doi:10.48550/arxiv.2506.04602

openalex publication_date 2025/06/05 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

The burgeoning growth of the esports and multiplayer online gaming community has highlighted the critical importance of evaluating the Most Valuable Player (MVP). The establishment of an explainable and practical MVP evaluation method is very challenging. In our study, we specifically focus on play-by-play data, which records related events during the game, such as assists and points. We aim to address the challenges by introducing a new MVP evaluation framework, denoted as \oursys, which leverages Shapley values. This approach encompasses feature processing, win-loss model training, Shapley value allocation, and MVP ranking determination based on players' contributions. Additionally, we optimize our algorithm to align with expert voting results from the perspective of causality. Finally, we substantiated the efficacy of our method through validation using the NBA dataset and the Dunk City Dynasty dataset and implemented online deployment in the industry.

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