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Advancing 3D Gaussian Splatting Editing with Complementary and Consensus Information

2025/03/14 by Xuanqi Zhang, Zhang, Xuanqi, Jieun Lee +5
Computer Science · Engineering · #3D Shape Modeling and Analysis #Advanced Vision and Imaging #Computer Graphics and Visualization Techniques #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences

paper · pdf · doi:10.48550/arxiv.2503.11601

openalex publication_date 2025/03/14 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across multiple viewpoints, particularly in challenging camera positions, and ineffective utilization of depth information during image manipulation, resulting in over-texture artifacts and degraded object boundaries. To address these limitations, we introduce: 1) A complementary information mutual learning network that enhances depth map estimation from 3DGS, enabling precise depth-conditioned 3D editing while preserving geometric structures. 2) A wavelet consensus attention mechanism that effectively aligns latent codes during the diffusion denoising process, ensuring multi-view consistency in the edited results. Through extensive experimentation, our method demonstrates superior performance in rendering quality and view consistency compared to state-of-the-art approaches. The results validate our framework as an effective solution for text-guided editing of 3D scenes.

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