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The ultimate display: Where will all the pixels come from?

2025/06/28 by Watson, Benjamin, Luebke, David
#FOS: Computer and information sciences #Graphics (cs.GR)

paper · doi:10.48550/arxiv.2506.23001

Abstract

Could the answer be to compute fewer pixels? Renderers that break traditional framed patterns and opt for temporally adaptive sampling might be the key to printer-resolution wall displays that update hundreds of times per second.

Citations

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