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When Object-Centric World Models Meet Policy Learning: From Pixels to Policies, and Where It Breaks

2025/11/08 by Stefano Ferraro, Ferraro, Stefano, Akihiro Nakano +5
Computer Science · #Artificial Intelligence (cs.AI) #Domain Adaptation and Few-Shot Learning #FOS: Computer and information sciences #Generative Adversarial Networks and Image Synthesis #Reinforcement Learning in Robotics

paper · pdf · doi:10.48550/arxiv.2511.06136

openalex publication_date 2025/11/08 · openalex created_date 2025/11/12 · openalex updated_date 2026/07/28

Abstract

Object-centric world models (OCWM) aim to decompose visual scenes into object-level representations, providing structured abstractions that could improve compositional generalization and data efficiency in reinforcement learning. We hypothesize that explicitly disentangled object-level representations, by localizing task-relevant information, can enhance policy performance across novel feature combinations. To test this hypothesis, we introduce DLPWM, a fully unsupervised, disentangled object-centric world model that learns object-level latents directly from pixels. DLPWM achieves strong reconstruction and prediction performance, including robustness to several out-of-distribution (OOD) visual variations. However, when used for downstream model-based control, policies trained on DLPWM latents underperform compared to DreamerV3. Through latent-trajectory analyses, we identify representation shift during multi-object interactions as a key driver of unstable policy learning. Our results suggest that, although object-centric perception supports robust visual modeling, achieving stable control requires mitigating latent drift.

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