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Air shower fluorescence light simulations

2003/11/10 by Vitor de Souza, de Souza, Vitor, Henrique M. J. Barbosa +4
Earth and Planetary Sciences · Physics and Astronomy · #Astrophysics (astro-ph) #Astrophysics and Cosmic Phenomena #Dark Matter and Cosmic Phenomena #FOS: Physical sciences #Precipitation Measurement and Analysis #astro-ph

paper · pdf · doi:10.48550/arxiv.astro-ph/0311201

20 pages and 11 figures. This enhanced version corresponds to the one aproved for publication in Astroparticle Physics

openalex publication_date 2003/11/10 · arxiv created 2004/09/30 · arxiv updated 2009/12/01 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

A new approach to simulate fluorescence photons produced in extensive air showers is described. A Monte Carlo program based on CORSIKA produces the fluorescence photons for each charged particle in the development of the shower. This method results in a full three-dimensional simulation of the particles in a shower and of the fluorescence light generated in the atmosphere. The photons produced by this program are tracked down to a telescope and the simulation of a particular detector is applied. The differences between this method and one-dimensional approaches are quantitatively determined as a function of the distance between the telescope and the shower core. As a particular application, the maximum distance at which the Auger fluorescence telescope might be able to measure the lateral distribution of a shower is determined as a function of energy.

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