2016/07/18 by Borradaile, Glencora, Chambers, Erin Wolf, Fox, Kyle +1
#Computational Geometry (cs.CG) #Data Structures and Algorithms (cs.DS) #F.2.2 #FOS: Computer and information sciences
paper · doi:10.48550/arxiv.1607.05112
We study the problems of finding a minimum cycle basis (a minimum weight set of cycles that form a basis for the cycle space) and a minimum homology basis (a minimum weight set of cycles that generates the 1-dimensional (ℤ2)-homology classes) of an undirected graph embedded on a surface. The problems are closely related, because the minimum cycle basis of a graph contains its minimum homology basis, and the minimum homology basis of the 1-skeleton of any graph is exactly its minimum cycle basis. For the minimum cycle basis problem, we give a deterministic O(nω+22gn2+m)-time algorithm for graphs embedded on an orientable surface of genus g. The best known existing algorithms for surface embedded graphs are those for general graphs: an O(mω) time Monte Carlo algorithm and a deterministic O(nm2/log n + n2 m) time algorithm. For the minimum homology basis problem, we give a deterministic O((g+b)3 n log n + m)-time algorithm for graphs embedded on an orientable or non-orientable surface of genus g with b boundary components, assuming shortest paths are unique, improving on existing algorithms for many values of g and n. The assumption of unique shortest paths can be avoided with high probability using randomization or deterministically by increasing the running time of the homology basis algorithm by a factor of O(log n).