2024/09/28 by Bowen Guo, Guo, Bowen, Chao Zhai +1
Computer Science · Medicine · #Advanced Technologies in Various Fields #FOS: Computer and information sciences #Human Pose and Action Recognition #Human-Computer Interaction (cs.HC) #Stroke Rehabilitation and Recovery
paper · pdf · doi:10.48550/arxiv.2409.19213
openalex publication_date 2024/09/28 · openalex created_date 2024/10/28 · openalex updated_date 2026/07/28
Extensive experiments suggest that motor coordination among human participants may contribute to social affinity and emotional attachment, which has great potential in the clinical treatment of social disorders or schizophrenia. Mirror game provides an effective experimental paradigm for studying social motor coordination. Nevertheless, the lack of movement richness prevents the emergence of high-level coordination in the existing one-dimensional experiments. To tackle this problem, this work develops a two-dimensional experimental paradigm of mirror game by playing waggle dance between two participants. In particular, an online control architecture of customized virtual player is created to coordinate with human player. Therein, an iterative learning control algorithm is proposed by integrating position tracking and behavior imitation with prescribed kinematic feature. Moreover, convergence analysis of control algorithm is conducted to guarantee the online performance of virtual player. Finally, the proposed control strategy is validated by matching experimental data and compared with other control methods using a set of performance indexes.