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Paxion: Patching Action Knowledge in Video-Language Foundation Models

2023/05/18 by Zhenhailong Wang, Ansel Blume, Wang, Zhenhailong +13 · 6 citations
Computer Science · #Computation and Language (cs.CL) #Computer Vision and Pattern Recognition (cs.CV) #Domain Adaptation and Few-Shot Learning #FOS: Computer and information sciences #Human Pose and Action Recognition #Multimodal Machine Learning Applications

paper · pdf · doi:10.48550/arxiv.2305.10683

openalex publication_date 2023/05/18 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Action knowledge involves the understanding of textual, visual, and temporal aspects of actions. We introduce the Action Dynamics Benchmark (ActionBench) containing two carefully designed probing tasks: Action Antonym and Video Reversal, which targets multimodal alignment capabilities and temporal understanding skills of the model, respectively. Despite recent video-language models' (VidLM) impressive performance on various benchmark tasks, our diagnostic tasks reveal their surprising deficiency (near-random performance) in action knowledge, suggesting that current models rely on object recognition abilities as a shortcut for action understanding. To remedy this, we propose a novel framework, Paxion, along with a new Discriminative Video Dynamics Modeling (DVDM) objective. The Paxion framework utilizes a Knowledge Patcher network to encode new action knowledge and a Knowledge Fuser component to integrate the Patcher into frozen VidLMs without compromising their existing capabilities. Due to limitations of the widely-used Video-Text Contrastive (VTC) loss for learning action knowledge, we introduce the DVDM objective to train the Knowledge Patcher. DVDM forces the model to encode the correlation between the action text and the correct ordering of video frames. Our extensive analyses show that Paxion and DVDM together effectively fill the gap in action knowledge understanding (~50% to 80%), while maintaining or improving performance on a wide spectrum of both object- and action-centric downstream tasks. The code and data will be made publicly available for research purposes at https://github.com/MikeWangWZHL/Paxion.git.

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