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Multimodal analogs to infer humanities visualization requirements

2022/09/29 by Richard Brath, Brath, Richard
Engineering · #FOS: Computer and information sciences #Human Motion and Animation #Human-Computer Interaction (cs.HC)

paper · pdf · doi:10.48550/arxiv.2209.15029

openalex publication_date 2022/09/29 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Gaps and requirements for multi-modal interfaces for humanities can be explored by observing the configuration of real-world environments and the tasks of visitors within them compared to digital environments. Examples include stores, museums, galleries, and stages with tasks similar to visualization tasks such as overview, zoom and detail; multi-dimensional reduction; collaboration; and comparison; with real-world environments offering much richer interactions. Some of these capabilities exist with the technology and visualization research, but not routinely available in implementations.

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