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ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency

2024/12/02 by Zhuoxiao Li, Shanliang Yao, Li, Zhuoxiao +11 · 4 citations
Computer Science · Physics and Astronomy · #Advanced Neural Network Applications #Advanced Optical Sensing Technologies #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Image and Object Detection Techniques

paper · pdf · doi:10.48550/arxiv.2412.01402

openalex publication_date 2024/12/02 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present ULSR-GS, a framework dedicated to high-fidelity surface extraction in ultra-large-scale scenes, addressing the limitations of existing GS-based mesh extraction methods. Specifically, we propose a point-to-photo partitioning approach combined with a multi-view optimal view matching principle to select the best training images for each sub-region. Additionally, during training, ULSR-GS employs a densification strategy based on multi-view geometric consistency to enhance surface extraction details. Experimental results demonstrate that ULSR-GS outperforms other state-of-the-art GS-based works on large-scale aerial photogrammetry benchmark datasets, significantly improving surface extraction accuracy in complex urban environments. Project page: https://ulsrgs.github.io.

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