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Modeling pattern formation in communities by using information particles

2023/07/18 by Junichi Miyakoshi, Miyakoshi, Junichi
Physics and Astronomy · Social Sciences · #Complex Network Analysis Techniques #Computer Science and Game Theory (cs.GT) #Evolutionary Game Theory and Cooperation #FOS: Computer and information sciences #FOS: Physical sciences #Opinion Dynamics and Social Influence #Physics and Society (physics.soc-ph) #Social and Information Networks (cs.SI)

paper · pdf · doi:10.48550/arxiv.2307.10270

openalex publication_date 2023/07/18 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Understanding the pattern formation in communities has been at the center of attention in various fields. Here we introduce a novel model, called an "information-particle model," which is based on the reaction-diffusion model and the distributed behavior model. The information particle drives competition or coordination among species. Therefore, a traverse of information particles in a social system makes it possible to express four different classes of patterns (i.e. "stationary", "competitive-equilibrium", "chaotic", and "periodic"). Remarkably, "competitive equilibrium" well expresses the complex dynamics that is equilibrium macroscopically and non-equilibrium microscopically. Although it is a fundamental phenomenon in pattern formation in nature, it has not been obtained by conventional models. Furthermore, the pattern transitions across the classes depending only on parameters of system, namely, the number of species (vertices in network) and distance (edges) between species. It means that one information-particle model successfully develops the patterns with an in-situ computation under various environments.

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