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High-Quality Real-Time Rendering Using Subpixel Sampling Reconstruction

2023/01/03 by Boyu Zhang, Zhang, Boyu, Hongliang Yuan +7
Computer Science · #Advanced Image Processing Techniques #Advanced Vision and Imaging #Computer Graphics and Visualization Techniques #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #FOS: Electrical engineering #Image and Video Processing (eess.IV) #electronic engineering #information engineering

paper · pdf · doi:10.48550/arxiv.2301.01036

openalex publication_date 2023/01/03 · openalex created_date 2023/01/06 · openalex updated_date 2026/07/28

Abstract

Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images. Existing denoising methods have yet to achieve real-time performance at high resolutions due to the physically-based sampling and network inference time costs. In this paper, we propose a novel Monte Carlo sampling strategy to accelerate the sampling process and a corresponding denoiser, subpixel sampling reconstruction (SSR), to obtain high-quality images. Extensive experiments demonstrate that our method significantly outperforms previous approaches in denoising quality and reduces overall time costs, enabling real-time rendering capabilities at 2K resolution.

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