2020/01/27 by Alexander Hirsch, Hirsch, Alexander, Peter Thoman +1
Computer Science · Engineering · #3D Shape Modeling and Analysis #Advanced Vision and Imaging #Computer Graphics and Visualization Techniques #FOS: Computer and information sciences #Graphics (cs.GR)
paper · pdf · doi:10.48550/arxiv.2001.09792
openalex publication_date 2020/01/27 · openalex created_date 2022/09/30 · openalex updated_date 2026/07/28
With the introduction of Nvidia RTX hardware, ray tracing is now viable as a general real time rendering technique for complex 3D scenes. Leveraging this new technology, we present Raygun, an open source rendering, simulation, and game engine focusing on simplicity, expandability, and the topic of ray tracing realized through Nvidia's Vulkan ray tracing extension.