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On Subgame Perfect Equilibria in Turn-Based Reachability Timed Games

2020/06/18 by Brihaye, Thomas, Goeminne, Aline
#Computer Science and Game Theory (cs.GT) #FOS: Computer and information sciences

paper · doi:10.48550/arxiv.2006.10491

Abstract

We study multiplayer turn-based timed games with reachability objectives. In particular, we are interested in the notion of subgame perfect equilibrium (SPE). We prove that deciding the constrained existence of an SPE in this setting is EXPTIME-complete.

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