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On the Footsteps to Generalized Tower of Hanoi Strategy

2011/12/03 by Bijoy Rahman Arif, Arif, Bijoy Rahman
Computer Science · #Artificial Intelligence in Games #Discrete Mathematics (cs.DM) #FOS: Computer and information sciences #Teaching and Learning Programming #cs.DM

paper · pdf · doi:10.48550/arxiv.1112.0631

10 pages

arxiv created 2011/12/03 · openalex publication_date 2011/12/03 · arxiv updated 2011/12/06 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

In this paper, our aim is to prove that our recursive algorithm to solve the "Reve's puzzle" (four- peg Tower of Hanoi) is the optimal solution according to minimum number of moves. Here we used Frame's five step algorithm to solve the "Reve's puzzle", and proved its optimality analyzing all possible strategies to solve the problem. Minimum number of moves is important because no one ever proved that the "presumed optimal" solution, the Frame-Stewart algorithm, always gives the minimum number of moves. The basis of our proof is Bifurcation Theorem. In fact, we can solve generalized "Tower of Hanoi" puzzle for any pegs (three or more pegs) using Bifurcation Theorem. But our scope is limited to the "Reve's puzzle" in this literature, but lately, we would discuss how we can reach our final destination, the Generalized Tower of Hanoi Strategy. Another important point is that we have used only induction method to prove all the results throughout this literature. Moreover, some simple theorems and lemmas are derived through logical perspective or consequence of induction method. Lastly, we will try to answer about uniqueness of solution of this famous puzzle.

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