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HexDom: Polycube-Based Hexahedral-Dominant Mesh Generation

2021/03/06 by Yuxuan Yu, Yu, Yuxuan, Jialei Ginny Liu +3
Computer Science · Engineering · #3D Modeling in Geospatial Applications #Computational Geometry (cs.CG) #Computational Geometry and Mesh Generation #FOS: Computer and information sciences #Graphics (cs.GR) #Robotic Path Planning Algorithms

paper · pdf · doi:10.48550/arxiv.2103.04183

openalex publication_date 2021/03/06 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

In this paper, we extend our earlier polycube-based all-hexahedral mesh generation method to hexahedral-dominant mesh generation, and present the HexDom software package. Given the boundary representation of a solid model, HexDom creates a hex-dominant mesh by using a semi-automated polycube-based mesh generation method. The resulting hexahedral dominant mesh includes hexahedra, tetrahedra, and triangular prisms. By adding non-hexahedral elements, we are able to generate better quality hexahedral elements than in all-hexahedral meshes. We explain the underlying algorithms in four modules including segmentation, polycube construction, hex-dominant mesh generation and quality improvement, and use a rockerarm model to explain how to run the software. We also apply our software to a number of other complex models to test their robustness. The software package and all tested models are availabe in github (https://github.com/CMU-CBML/HexDom).

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