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Feature-less Stitching of Cylindrical Tunnel

2018/06/27 by Ramanpreet Singh Pahwa, Pahwa, Ramanpreet Singh, Wei Kiat Leong +8
Computer Science · Engineering · #Advanced Image and Video Retrieval Techniques #Advanced Vision and Imaging #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Robotics and Sensor-Based Localization #cs.CV

paper · pdf · doi:10.48550/arxiv.1806.10278

6 pages

arxiv created 2018/06/27 · openalex publication_date 2018/06/27 · arxiv updated 2018/06/28 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Traditional image stitching algorithms use transforms such as homography to combine different views of a scene. They usually work well when the scene is planar or when the camera is only rotated, keeping its position static. This severely limits their use in real world scenarios where an unmanned aerial vehicle (UAV) potentially hovers around and flies in an enclosed area while rotating to capture a video sequence. We utilize known scene geometry along with recorded camera trajectory to create cylindrical images captured in a given environment such as a tunnel where the camera rotates around its center. The captured images of the inner surface of the given scene are combined to create a composite panoramic image that is textured onto a 3D geometrical object in Unity graphical engine to create an immersive environment for end users.

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