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Generating Realistic Images from In-the-wild Sounds

2023/09/05 by Taegyeong Lee, Jeonghun Kang, Lee, Taegyeong +5 · 4 citations
Computer Science · #Audio and Speech Processing (eess.AS) #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #FOS: Electrical engineering #Music and Audio Processing #Sound (cs.SD) #Speech and Audio Processing #Video Analysis and Summarization #electronic engineering #information engineering

paper · pdf · doi:10.48550/arxiv.2309.02405

openalex publication_date 2023/09/05 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Representing wild sounds as images is an important but challenging task due to the lack of paired datasets between sound and images and the significant differences in the characteristics of these two modalities. Previous studies have focused on generating images from sound in limited categories or music. In this paper, we propose a novel approach to generate images from in-the-wild sounds. First, we convert sound into text using audio captioning. Second, we propose audio attention and sentence attention to represent the rich characteristics of sound and visualize the sound. Lastly, we propose a direct sound optimization with CLIPscore and AudioCLIP and generate images with a diffusion-based model. In experiments, it shows that our model is able to generate high quality images from wild sounds and outperforms baselines in both quantitative and qualitative evaluations on wild audio datasets.

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