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Glued magic games self-test maximally entangled states

2021/05/22 by Laura Mančinska, Mančinska, Laura, Thor Gabelgaard Nielsen +3 · 2 citations
Computer Science · Physics and Astronomy · #FOS: Physical sciences #Quantum Computing Algorithms and Architecture #Quantum Information and Cryptography #Quantum Mechanics and Applications #Quantum Physics (quant-ph)

paper · pdf · doi:10.48550/arxiv.2105.10658

openalex publication_date 2021/05/22 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Self-testing results allow us to infer the underlying quantum mechanical description of states and measurements from classical outputs produced by non-communicating parties. The standard definition of self-testing does not apply in situations when there are two or more inequivalent optimal strategies. To address this, we introduce the notion of self-testing convex combinations of reference strategies, which is a generalisation of self-testing to multiple strategies. We show that the Glued Magic Square game [Quantum 4 (2020), p. 346] self-tests a convex combination of two inequivalent strategies. As a corollary, we obtain that the Glued Magic square game self-tests two EPR pairs thus answering an open question from [Quantum 4 (2020), p. 346]. Our self-test is robust and extends to natural generalisations of the Glued Magic Square game.

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