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Impact of 3D LiDAR Resolution in Graph-based SLAM Approaches: A Comparative Study

2024/10/22 by Tiago Barros, Jorge, J., Barros, T. +8
Earth and Planetary Sciences · Engineering · Environmental Science · #3D Surveying and Cultural Heritage #FOS: Computer and information sciences #Remote Sensing and LiDAR Applications #Robotics (cs.RO) #Robotics and Sensor-Based Localization

paper · pdf · doi:10.48550/arxiv.2410.17171

openalex publication_date 2024/10/22 · openalex created_date 2024/11/13 · openalex updated_date 2026/07/28

Abstract

Simultaneous Localization and Mapping (SLAM) is a key component of autonomous systems operating in environments that require a consistent map for reliable localization. SLAM has been a widely studied topic for decades with most of the solutions being camera or LiDAR based. Early LiDAR-based approaches primarily relied on 2D data, whereas more recent frameworks use 3D data. In this work, we survey recent 3D LiDAR-based Graph-SLAM methods in urban environments, aiming to compare their strengths, weaknesses, and limitations. Additionally, we evaluate their robustness regarding the LiDAR resolution namely 64 vs 128 channels. Regarding SLAM methods, we evaluate SC-LeGO-LOAM, SC-LIO-SAM, Cartographer, and HDL-Graph on real-world urban environments using the KITTI odometry dataset (a LiDAR with 64-channels only) and a new dataset (AUTONOMOS-LABS). The latter dataset, collected using instrumented vehicles driving in Berlin suburban area, comprises both 64 and 128 LiDARs. The experimental results are reported in terms of quantitative `metrics' and complemented by qualitative maps.

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