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Usability Engineering of Games: A Comparative Analysis of Measuring\n Excitement Using Sensors, Direct Observations and Self-Reported Data

2014/08/29 by Arwa Alamoudi, Alamoudi, Arwa, Alomar, Noura +7
Computer Science · Psychology · #Color perception and design #Ergonomics and Musculoskeletal Disorders #FOS: Computer and information sciences #Human-Computer Interaction (cs.HC) #Software Engineering (cs.SE) #Usability and User Interface Design

paper · pdf · doi:10.48550/arxiv.1409.0052

openalex publication_date 2014/08/29 · openalex created_date 2022/10/05 · openalex updated_date 2026/07/28

Abstract

Usability engineering and usability testing are concepts that continue to\nevolve. Interesting research studies and new ideas come up every now and then.\nThis paper tests the hypothesis of using an EDA based physiological\nmeasurements as a usability testing tool by considering three measures which\nare observers opinions, self reported data and EDA based physiological sensor\ndata. These data were analyzed comparatively and statistically. It concludes by\ndiscussing the findings that has been obtained from those subjective and\nobjective measures, which partially supports the hypothesis.\n

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