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GameGPT: Multi-agent Collaborative Framework for Game Development

2023/10/12 by Chen, Dake, Zhang, Haoyang, Wang, Hanbin +3 · 7 citations
#Artificial Intelligence (cs.AI) #FOS: Computer and information sciences

paper · doi:10.48550/arxiv.2310.08067

Abstract

The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed GameGPT, to automate game development. While many studies have pinpointed hallucination as a primary roadblock for deploying LLMs in production, we identify another concern: redundancy. Our framework presents a series of methods to mitigate both concerns. These methods include dual collaboration and layered approaches with several in-house lexicons, to mitigate the hallucination and redundancy in the planning, task identification, and implementation phases. Furthermore, a decoupling approach is also introduced to achieve code generation with better precision.

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