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Video-Based Rendering Techniques: A Survey

2023/12/08 by Rafael Kuffner dos Anjos, João Pereira, Anjos, Rafael Kuffner dos +3
Computer Science · #Advanced Image Processing Techniques #Advanced Vision and Imaging #Computer Graphics and Visualization Techniques #Computer Vision and Pattern Recognition (cs.CV) #FOS: Computer and information sciences #Graphics (cs.GR)

paper · pdf · doi:10.48550/arxiv.2312.05179

openalex publication_date 2023/12/08 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28

Abstract

Three-dimensional reconstruction of events recorded on images has been a common challenge between computer vision and computer graphics for a long time. Estimating the real position of objects and surfaces using vision as an input is no trivial task and has been approached in several different ways. Although huge progress has been made so far, there are several open issues to which an answer is needed. The use of videos as an input for a rendering process (video-based rendering, VBR) is something that recently has been started to be looked upon and has added many other challenges and also solutions to the classical image-based rendering issue (IBR). This article presents the state of art on video-based rendering and image-based techniques that can be applied on this scenario, evaluating the open issues yet to be solved, indicating where future work should be focused.

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