2024/02/13 by Chris Madge, Madge, Chris, Massimo Poesio +1
Computer Science · Engineering · #Advanced Data Processing Techniques #Computation and Language (cs.CL) #FOS: Computer and information sciences #Topic Modeling
paper · pdf · doi:10.48550/arxiv.2402.08392
openalex publication_date 2024/02/13 · openalex created_date 2025/10/10 · openalex updated_date 2026/07/28
In this work we examine the use of Large Language Models (LLMs) in the challenging setting of acting as a Minecraft agent. We apply and evaluate LLMs in the builder and architect settings, introduce clarification questions and examining the challenges and opportunities for improvement. In addition, we present a platform for online interaction with the agents and an evaluation against previous works.