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Towards Enabling Next Generation Societal Virtual Reality Applications for Virtual Human Teleportation

2022/08/09 by Chakareski, Jacob, Khan, Mahmudur, Yuksel, Murat
#Applications (stat.AP) #FOS: Computer and information sciences #FOS: Electrical engineering #Image and Video Processing (eess.IV) #Multimedia (cs.MM) #Networking and Internet Architecture (cs.NI) #Systems and Control (eess.SY) #electronic engineering #information engineering

paper · doi:10.48550/arxiv.2208.04998

Abstract

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of such future societal applications and the challenges ahead towards enabling them. It then provides a broad and contextual high-level perspective of several emerging technologies and unconventional techniques and argues that only by their synergistic integration can the fundamental performance bottlenecks of hyper-intensive computation, ultra-high data rate, and ultra-low latency be overcome to enable untethered and lifelike VR-based remote scene immersion. A novel future system concept is introduced that embodies this holistic integration, unified with a rigorous analysis, to capture the fundamental synergies and interplay between communications, computation, and signal scalability that arise in this context, and advance its performance at the same time. Several representative results highlighting these trade-offs and the benefits of the envisioned system are presented at the end.

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